World’s First Rust Codec Implementation for Google Android

Fraunhofer IIS, the provider of Android’s FDK AAC audio codec implementation for over a decade, has been selected by Google, Inc. as the first media codec developer to deliver a native OS, memory safe, Rust decoder implementation that’s now available in Android 17.

© Fraunhofer IIS

Sony Introduces All New “360 Reality Audio” Based on MPEG-H

Sony is working with major music labels, music distribution services1 and other organizations to provide the technology for building a musical ecosystem around 360 Reality Audio, which will include the creation, distribution and playing of music content. Meanwhile, Sony is working to promote this new music experience to music creators, artists, and music fans, looking to create an entirely new world of music entertainment. Bernhard Grill, Director, Audio and Media Technologies...

Fraunhofer IIS to Present Several CES Debuts

At CES 2019, which takes place in Las Vegas from January 8 to 11, 2019, Fraunhofer IIS will present its latest developments in audio and media technologies, including a series of CES debuts: the first commercially available MPEG-H-enabled 3D soundbars, Sonamic Loudness for car stereos, the xHE-AAC audio codec natively supported in Android, and upHear Voice Quality Enhancement for improved speech...

© Ingo Knopf, KlarText-Preis für Wissen­schafts­kommunikation/Klaus Tschira Stiftung gGmbH

AudioLabs researcher receives KlarText Award

Yesterday, Christof Weiß, who works at the International Audio Laboratories Erlangen, received the KlarText Award – the Klaus Tschira Foundation’s prize for science communication. His winning entry in the Computer Science category was entitled Das ist Haydn. Ganz sicher! and explains in an easy to understand manner the key ideas and results of his doctoral thesis about algorithms that can recognize musical styles.